Kgpu
A Cross Platform Graphics API For Kotlin JVM/JS
Warning: Because WebGPU is under active development, kgpu is very unstable! Once the specification is more finalized, this will not be an issue.
Requirements:
- JDK 11
Supported Platforms:
- Windows 10
- MacOS (See Issue #1)
- Linux
- Chrome Canary
- Firefox Nightly
Links
Modules
kgpu is split into multiple modules:
- kgpu: The core of this library (Kotlin bindings to WebGPU)
- kcgmath: A cross platform graphics library for Kotlin based on the Rust crate cgmath
- kshader: A library to help compile GLSL to SPIR-V
Images
Examples
To run the examples on Desktop:
gradlew runTriangleExample
gradlew runCubeExample
gradlew runTextureExample
gradlew runEarthExample
To run the examples on the Web:
gradlew buildWeb startWebServer
Then navigate to http://localhost:8080/index.html
How to add to Gradle (Kotlin DSL)
First you need to add the snapshots repository:
repositories {
maven(url = "https://oss.sonatype.org/content/repositories/snapshots/")
}
Then you can add the dependency:
dependencies {
//Add it to a kotlin multiplatform project
implementation("io.github.kgpu:kgpu:0.1.0-SNAPSHOT")
//Or you can add a specific platform
implementation("io.github.kgpu:kgpu-common:0.1.0-SNAPSHOT")
implementation("io.github.kgpu:kgpu-js:0.1.0-SNAPSHOT")
implementation("io.github.kgpu:kgpu-jvm:0.1.0-SNAPSHOT")
}